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Spell is one of three card types in the game. Though classes such as Warriors and Rogues traditionally don't use spells, for the purposes of gameplay their abilities are classified as such.

DetailsEdit

ArcaneMissiles

Spells are cards that are cast with various abilities and then discarded after use.

They can be used to inflict damage, draw additional cards, give a minion additional attack and/or health, or even restore health to your hero.

All spells are class-specific, as there are no "neutral" spells, besides "The Coin", available to all classes. See the below links to spell lists for each class:


Gameplay
Game modes
AdventureArenaPracticePlay ModeRankedTavern Brawl
Competitive Game modes
Last Hero StandingConquest

Adventures
Curse of NaxxramasBlackrock MountainThe League of ExplorersOne Night in Karazhan

Game Expansions
Goblins vs GnomesThe Grand TournamentJourney to Un'GoroKnights of the Frozen ThroneMean Streets of GadgetzanWhispers of the Old Gods

Card Types
MinionSpell (QuestSecret) ● Weapon

Classes / Heroes
Druid / MalfurionHunter / Rexxar / AlleriaMage / Jaina / Khadgar / Medivh
Paladin / Uther / LiadrinPriest / AnduinRogue / Valeera
Shaman / ThrallWarlock / Gul'danWarrior / Garrosh / Magni

Gameplay Details
AbilitiesArmorAttackCollection ManagerDeckDurabilityHealthMana Crystal

Other Details
Card BackExpert PackDeck typesDeck RecipeGame boardsGolden card

Races
BeastDemonDragonElementalMechMurlocPirateTotem

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