Kil'jaeden created the Lich King from the spirit of the orc shaman Ner'zhul to raise an undead army to conquer Azeroth for the Burning Legion. Initially trapped within the Frozen Throne with Frostmourne, the Lich King eventually betrayed Kil'jaeden and merged with the human Arthas Menethil.
Players enter the field against The Lich King as ( Mage). This initial battle is meant to be lost, as the player is provided cards that are so high cost they cannot be played. Jaina is forced to pass on her first move. Upon passing, Tirion informs her he will arrive in three turns to assist.
The Lich King, meanwhile, has the following at his disposal:
- (Hero Power): Summon a 2/2 Ghoul (Cost: 2 Mana)
- He opens with (The next spell you cast this turn costs (0).) and then follows that up with (Summon seven 3/3 Ghouls with Taunt.).
Jaina is then forced to either pass again or use her pretty useless . The Lich King follows up by attacking with his full board, then equipping and attacking with (5/3 weapon).
Usually Jaina will at least have a to play, but this is, of course, useless against a full board with no clears. Tirion will arrive during the next turn, but this will always be too late. Whether playing a card or Hero Power, Jaina is invariably "slain" during the next turn (with The Lich King using a needless (Give your Taunt minions +2/+2.)), interrupting Tirion's arrival. The Lich King then resurrects her as , changing her Hero Power to . Her enemy then becomes .
- Blizzard: "Pay close attention to his unorthodox strategies. (He's a cheat.)"
- See this subject on WoWWiki: The Lich King